Name: Sindar

Nickname(s): Sin

Occupation: Sindarian Collector

Age: 3991 ( soul )

Physical Appearance: Very muscular and attractive , long silver hair , other half of his body is the body of a horse (is a centaur), solid black eyes , Usually wears loose brown pants, black leather boots, black leather fingerless gloves , Tight Sleeveless shirt with an open colar , and a black hooded cloak. His gargoyle like wings , when needed , can bust outa his back at any time. And is very attractive. Has a gorgeouse tattoo of a cross, located on his left Pex. He speaks elfin fluently , and many other languages; He looks to have elven blood in him.

Race: Sindarian

Birthplace: Sindaria

Weapons: Bladed Staff

Magick: no or yes?: yes

If yes, Abilities: He has a little bit of innate majick , though most is psi - abilities. Dual-encephalons, ambidexterous, can concentrate on two difficult subjects at once, can avert need for sleep, are twice as able to resist mental influence.

Skills: Secondary combat, appraise any item related to their chosen collection category, skilled at collecting their chosen item, and ONE of the following: Alchemist(would replace magic and not be dangerous to dual-encephalon brain), Scholar(includes any 8 categories of pursuit), Investigator(tracking, pilot, interrogator)

History: Sindarin Collectors are eccentric individuals who combine their chosen profession with a passion for collecting things. They are dual-encephalons, meaning that their brains are divided into two independent parts. This enables they to appear to never sleep, as one side may sleep while the other is awake. They like to talk, and are partial to multi-syllabic words. It is common for them to argue both sides of an argument at the same time. They are not capable of magic, and may lose their dual-encephalic ability if they try. They can also lose or damage it through mishap or injury, and become disoriented and often very violent. They are obsessive collectors, tending to specialize in a type of item, such as antiques, books, scrolls, curios, plants, animals, etc. They can be distracted from even the most crucial situation by the opportunity to collect another item of their chosen type.

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